Monsters
This is a list of every monster in Conquest by Zellgert Games.
Conquest update 1.9.0 has released!
This is a list of every monster in Conquest by Zellgert Games.
Fire Abilities include fire hands, fire weapons, and fire breathing"
Magic Abilities include casting spells, healing itself, and summoning objects
For Gongol, he has a combination of Fire, Magic, and Unique Abilities (Such as 'Ground Pound')
HP: 490 | ATTACK: 475 | DEFENSE: 40 | ABILITIES: None
A strange blind creature who has feet on it's hands and hands on it's feet...
Additional details: The Atlas is found in the OVI Lands, but sometimes wanders around. Can sometimes attack in groups
HP: 250 | ATTACK: 250 | DEFENSE: 250 | ABILITIES: None
A small carnivorous fish that will grow up to be big and strong one day
Additional details: The Baby Bubble Fish is found primarily in the Seas of Minkel
HP: 100 | ATTACK: 85 | DEFENSE: 0 | ABILITIES: None
A cunning blade-wielder who will either scout on it's own or attack as a group
Additional details: The Bandit is found in mountains and dungeons and can attack in up to groups of four
HP: 1,100 | ATTACK: 1,200 | DEFENSE: 0 | ABILITIES: None
Mostly friendly, but will attack if provoked
Additional details: The banshee is found in bonus levels or through Time Travel. (Time Staff Required)
HP: 1,450 | ATTACK: 1,500 | DEFENSE: 0 | ABILITIES: None
An ancestor of the Snake, but much, much bigger
Additional details: The Basilisk is found in bonus levels or through Time Travel. (Time Staff Required)
HP: 5 | ATTACK: 5 | DEFENSE: 0 | ABILITIES: None
A thoughtful conversationalist and scholar in many topics
Additional details: The bear resides primarily in Thorland
HP: 690 | ATTACK: 700 | DEFENSE: 40 | ABILITIES: None
A disarming and almost adorable creature that lulls travelers into a false sense of security
Additional details: The Beast can be found in the the Isles
HP: 130 | ATTACK: 100 | DEFENSE: 30 | ABILITIES: None
A massive spiked snake that slithers its way through mountains via underground tunnels
Additional details: The Blekite can be found in the Peaks, Dungeons, and Wastelands. Can sometimes attack in groups
HP: 1,600 | ATTACK: 1,750 | DEFENSE: 400 | ABILITIES: None
Despite it's ugly appearance, the Behemoth can speak fluently and has a love of collecting things. Barrels, keys, torches, and anything else it can get it's spider-like legs on!
Additional details: The Behemoth can be found in bonus levels or through Time Travel. (Time Staff Required)
HP: 15 | ATTACK: 10 | DEFENSE: 0 | ABILITIES: None
A small, nimble creature that chucks bombs out of it's mouth!
Additional details: The Bomb Thrower can be found in low level areas such as Thorland and the Moonlit Forest. Can sometimes attack in groups
HP: 550 | ATTACK: 550 | DEFENSE: 500 | ABILITIES: None
The adult of a baby bubble fish with four mouths and one unblinking eye
Additional details: The Bubble Fish is found in the Seas of Minkel
HP: 5 | ATTACK: 5 | DEFENSE: 0 | ABILITIES: None
A plant in the desert who was sick and tired of sitting around all day and decided to get up and have an adventure of it's own.
Additional details: The Cactus is found in the deserts of Thorland
HP: 110 | ATTACK: 100 | DEFENSE: 20 | ABILITIES: Fire
What do you get when you cross a cat with a....? Oh nevermind!
Additional details: The Cat Dragon is found in the OVI Lands, but sometimes wanders around.
HP: 550 | ATTACK: 500 | DEFENSE: 30 | ABILITIES: Dice Games
Unlike others of its kind, this dragon loves to play games. "He's grinning 'cause he's winning..."
Additional details: The Cheater beater Dragon can be found in the Peaks and Dungeons
HP: 2,000 | ATTACK: 2,200 | DEFENSE: 500 | ABILITIES: None
It's a dragon! It's a lion! It's a snake!
Additional details: The Chimera can be found in bonus levels or through Time Travel. (Time Staff Required)
HP: 1,750 | ATTACK: 1,700 | DEFENSE: 0 | ABILITIES: None
Part human, part horse. Watch out for stampedes!
Additional details: The Centaur can be found in bonus levels or through Time Travel. (Time Staff Required)
HP: 150 | ATTACK: 110 | DEFENSE: 20 | ABILITIES: Fire
A relative of the Red Dragon, the Chintora is three times the dragon-ness and three times the head count!
Additional details: The Chintora can be found in the Peaks or Dungeons/Castles
HP: 450 | ATTACK: 450 | DEFENSE: 20 | ABILITIES: None
Loves to chomp through boats and rafts
Additional details: The Chomper Shark can be found in the Seas of Minkel
HP: 2,000 | ATTACK: 2,000 | DEFENSE: 600 | ABILITIES: None
An enchanted pile of clay with powerful fists
Additional details: The Clay Golem can be found in bonus levels or through Time Travel. (Time Staff Required)
HP: 1,400 | ATTACK: 1,500 | DEFENSE: 100 | ABILITIES: Time
Step aside... The Time Police have come...
Additional details: The Clocksworth can be found in the OVI Lands, but sometimes wanders around.
HP: 415 | ATTACK: 375 | DEFENSE: 70 | ABILITIES: None
Can see in every direction!
Additional details: The Conth can be fought while inside a 'Lair' or while on a Villager Side-Quest
HP: 1,000 | ATTACK: 1,000 | DEFENSE: 100 | ABILITIES: None
The Guardian of the Unknown Lands, the Cloud Rock is a mighty foe to confront
Additional details: The Clock Rock can be found in the OVI Lands, but sometimes wanders around.
HP: 2,000 | ATTACK: 1,000 | DEFENSE: 500 | ABILITIES: None
With a shell made of pure thunder, it can be difficult to destroy this creature
Additional details: The Cloud Turtle can be found in the OVI Lands, but sometimes wanders around.
HP: 200 | ATTACK: 1,200 | DEFENSE: 0 | ABILITIES: None
A sentient cloud!
Additional details: The Cloust can be found in the OVI Lands, but sometimes wanders around.
HP: 50 | ATTACK: 70 | DEFENSE: 5 | ABILITIES: None
A disgruntled pumpkin that hates sunlight. It prefers to hide under the shade of trees
Additional details: The Creepy Pumpkin can be found in the Moonlit Forest and the Dwindling Marsh
HP: 800 | ATTACK: 750 | DEFENSE: 0 | ABILITIES: None
It's called 'Creepy' for a reason...
Additional details: The Creepy Sheepy can be found in the Isles, bonus levels, or through Time Travel. (Time Staff Required). Can sometimes attack in groups
HP: 1,150 | ATTACK: 1,300 | DEFENSE: 10 | ABILITIES: None
Despite it's menacing appearance, crocodiles love to trade and sell merchandise. They were once the merchants of the ancient world
Additional details: The Crocodile can be found in bonus levels or through Time Travel. (Time Staff Required)
HP: 510 | ATTACK: 495 | DEFENSE: 10 | ABILITIES: Fire
When he burned off his arms while cooking supper, he vowed nobody can have supper again!
Additional details: The Cursed Man can be found in Dungeons, Castles, and the OVI Lands. Can sometimes attack in groups
HP: 180 | ATTACK: 130 | DEFENSE: 50 | ABILITIES: None
A statue that came to life who will not rest until figures out why
Additional details: The Cursed Statue can be found in Dungeons and Castles
HP: 500 | ATTACK: 500 | DEFENSE: 0 | ABILITIES: None
A one eyed monstrosity!
Additional details: The Cyclopic Chicken can be found in the OVI Lands, but sometimes wanders around.
HP: 200 | ATTACK: 150 | DEFENSE: 70 | ABILITIES: None
A gigantic creature that towers over the land below. At full height, it can touch the clouds!
Additional details: The Cyclops can be found in the Peaks and Dungeons/Castles
HP: 2,500 | ATTACK: 1,900 | DEFENSE: 100 | ABILITIES: None
An evil magic user that joined Gongol's forces at the eve of conquest
Additional details: The Dark Lord can be found in bonus levels or through Time Travel. (Time Staff Required)
HP: 690 | ATTACK: 660 | DEFENSE: 50 | ABILITIES: None
An evil mouth that breathes out despair
Additional details: The Darkness Breather can be found in the Isles
HP: 750 | ATTACK: 800 | DEFENSE: 0 | ABILITIES: None
A pig that got struck by lightning!
Additional details: The Drain Bane can be found in the Isles
HP: 2,100 | ATTACK: 2,200 | DEFENSE: 600 | ABILITIES: None
The Guardian of the Ancient Dwarven city. It is the leader of all the Teths, Illumenantors, and other creatures of metal
Additional details: The Dwarven Gargantuan can be found in bonus levels or through Time Travel. (Time Staff Required)
HP: 2,000 | ATTACK: 2,000 | DEFENSE: 500 | ABILITIES: None
A dragon built from the depths of the earth itself. It's wings are harden rock. It's mind a steel trap
Additional details: The Earth Dragon can be found in bonus levels or through Time Travel. (Time Staff Required)
HP: 300 | ATTACK: 2,000 | DEFENSE: 0 | ABILITIES: None
A Volrond that terrorizes the people of the OVI and Tempest alike...
Additional details: The Electrified Volrond can be found in the OVI Lands, but sometimes wanders around.
HP: 800 | ATTACK: 900 | DEFENSE: 300 | ABILITIES: None
Master of all the elements. A decedent of Gongol himself
Additional details: The Elemental King can be found in the Isles
HP: 660 | ATTACK: 680 | DEFENSE: 80 | ABILITIES: Magic
A magical stump capable of casting spells
Additional details: The Enchanted Rupture can be found in the Isles
HP: 1,700 | ATTACK: 1,800 | DEFENSE: 250 | ABILITIES: Magic
A retired magic user who simply wants peace and quiet
Additional details: The Enchanter can be found in bonus levels or through Time Travel. (Time Staff Required)
HP: 1,200 | ATTACK: 1,500 | DEFENSE: 0 | ABILITIES: None
A rabbit with an evil sense of humor
Additional details: The Evil Rabbit can be found in bonus levels or through Time Travel. (Time Staff Required)
HP: 1,500 | ATTACK: 1,500 | DEFENSE: 500 | ABILITIES: None
Where's the rest of it? Nobody knows. But some say the body is still searching for it's missing eye...
Additional details: The Eye can be found in the OVI Lands, but sometimes wanders around.
HP: 190 | ATTACK: 130 | DEFENSE: 60 | ABILITIES: None
A strong, heavily armored creature that comes from the Ovi Lands
Additional details: The Eyeron can be found in the OVI Lands, The Wastelands, Dungeons, and Castles. Can sometimes attack in groups
HP: 360 | ATTACK: 340 | DEFENSE: 0 | ABILITIES: Magic
A traitor from the time of Gongol's Conquest, the Faceless Figure is known for it's magical powers.
Additional details: The Faceless Figure can be found in Dungeons, Castles, and the Peaks
HP: 1,800 | ATTACK: 1,700 | DEFENSE: 0 | ABILITIES: Magic
A magic user that hexes and curses travelers
Additional details: The Fairy can be found in bonus levels or through Time Travel. (Time Staff Required)
HP: 100 | ATTACK: 1,500 | DEFENSE: 0 | ABILITIES: None
Weak in armor, but swings a heavy hit. You'd better not miss!
Additional details: The Fawn can be found in bonus levels or through Time Travel. (Time Staff Required)
HP: 485 | ATTACK: 435 | DEFENSE: 0 | ABILITIES: None
A flying octopus that can sense fear
Additional details: The Feeler can be fought while inside a 'Lair' or while on a Villager Side-Quest
HP: 80 | ATTACK: 60 | DEFENSE: 45 | ABILITIES: Fire
The Fire Giant is a flaming monster who resides in Thorland. Despite it's menacing prowess, it cannot see very well on account of it's burning eyes...
Additional details: The Baby Fire Giant can be found in Thorland
HP: 240 | ATTACK: 200 | DEFENSE: 40 | ABILITIES: Fire
Some of the Fire Giants from Thorland settled in caves underground and they adapted to their environment
Additional details: The Fire Giant can be found in the Peaks, Dungeons, and Castles. Can sometimes attack in groups
HP: 80 | ATTACK: 90 | DEFENSE: 45 | ABILITIES: Fire
A devious scout who wields a fire blade
Additional details: The Fire Knight can be found in the Peaks, Dungeons, and Castles. Can sometimes attack in groups
HP: 200 | ATTACK: 160 | DEFENSE: 10 | ABILITIES: Fire
A flaming snake that sneaks its way underground, tricking travelers into thinking it's a campfire
Additional details: The Fire Snake can be found in the Peaks, Dungeons, and Castles
HP: 40 | ATTACK: 40 | DEFENSE: 150 | ABILITIES: None
An annoying pest that stows aboard unsuspecting ships
Additional details: The Fish Crab can be found in the Seas of Minkel
HP: 210 | ATTACK: 210 | DEFENSE: 0 | ABILITIES: Fire
A human skull that accidentally burned it's lunch. It's been on fire ever since
Additional details: The Flame Skull cane be found in the Peaks, Dungeons, and Castles
HP: 800 | ATTACK: 800 | DEFENSE: 10 | ABILITIES: None
A flock can be seen flying south for the winter!
Additional details: The Flying Fish can be found in the OVI Lands, but sometimes wanders around.
HP: 350 | ATTACK: 450 | DEFENSE: 0 | ABILITIES: None
A practical trickster at heart, the Freezer Meezer loves to mess with adventurers
Additional details: The Freezer Meezer can be found in the Wastelands
HP: 500 | ATTACK: 500 | DEFENSE: 200 | ABILITIES: None
A feline who has adapted to the cold. Has sharp icy teeth
Additional details: The Frigid Cat can be found in the Wastelands
HP: 300 | ATTACK: 50 | DEFENSE: 0 | ABILITIES: None
A cold, depressing creature who feeds off of despair
Additional details: The Forart can be found in the Wastelands
HP: 1,100 | ATTACK: 1,000 | DEFENSE: 200 | ABILITIES: None
The guardian of the real 'Mysterious Gem'... There are many fakes!
Additional details: The Gem Giant can be found in the OVI Lands
HP: 10 | ATTACK: 15 | DEFENSE: 0 | ABILITIES: None
A haunting form of a past life
Additional details: The Ghost can be found pretty much anywhere. Thorland, Moonlit Forest, Dwindling Marsh, etc
HP: 240 | ATTACK: 240 | DEFENSE: 0 | ABILITIES: None
A stronger, older form of a regular ghost
Additional details: The Ghostman is found in the Peaks, Dungeons, Castles, and the Seas of Minkel
HP: 20 | ATTACK: 20 | DEFENSE: 0 | ABILITIES: None
The smallest of the giant family. Tends to not be interested in combat... But loves to trade!
Additional details: The Giant is found in Thorland
HP: 100 | ATTACK: 1,200 | DEFENSE: 0 | ABILITIES: None
A friendly local of an ancient time. Too bad there are very few left today
Additional details: The Gnome is found in bonus levels or through Time Travel. (Time Staff Required)
HP: 850 | ATTACK: 800 | DEFENSE: 120 | ABILITIES: Unique
The first phase of Gongol, the destroyer of kings
Additional details: Gongol Phase 1 uses a standard 6-Sided die for combat. 2 & 4 will hit, 1 & 5 will stun, 3 will miss, BUT a 6 will heal +100 HP instead of a crit.
HP: 980 | ATTACK: 950 | DEFENSE: 50 | ABILITIES: Unique
The second phase of Gongol, the crusher of peace
Additional details: Gongol Phase 2 uses a 12 sided die for combat.
1 = Heal 150 HP
2 & 4 = Summons an Explosion
3 & 5 = Miss
6 & 8 = Critical Hit (Doubles)
7 = Casts the Shatter Spell
9 & 10 = Breathes fire
11 = Ground Pound Attack (Slams into the ground causing a shockwave)
12 = Roaring (Intimidation. Does not deal damage)
HP: 1,100 | ATTACK: 1,000 | DEFENSE: 160 | ABILITIES: Unique
The final phase of Gongol, the Lord of Monsters
Additional details: Gongol Phase 3 uses a 12 sided die for combat.
1, 2, or 4 = Heal 250 HP
3 & 5 = Miss
6 = Summons an Explosion
7 = Casts the Shatter Spell
8 & 10 = Hit (Normal Damage Stat)
9 & 11 = Breathes fire
12 = Ground Pound Attack (Slams into the ground causing a shockwave. Randomized damage)
HP: 2,500 | ATTACK: 2,750 | DEFENSE: 0 | ABILITIES: None
One unblinking eye with a bane of tentacles. Despite it's charming demeanor, it's real motive is to imprison you and take you to Gongol
Additional details: The Gorgon can be found in bonus levels or through Time Travel. (Time Staff Required)
HP: 700 | ATTACK: 800 | DEFENSE: 100 | ABILITIES: None
A gravestone that has come to life to find who destroyed the one it protects
Additional details: The Gravefite can be found in the Isles and in some Time Travel quests
HP: 200 | ATTACK: 240 | DEFENSE: 0 | ABILITIES: Fire
A distant cousin of the Red Dragon, but stronger and more powerful
Additional details: The Green Dragon can be found in Dungeons, Castles, and the Seas of Minkel
HP: 2,200 | ATTACK: 2,500 | DEFENSE: 200 | ABILITIES: None
A hybrid creature capable of flight and excessive nagging
Additional details: The Griffon can be found in bonus levels or through Time Travel. (Time Staff Required)
HP: 220 | ATTACK: 220 | DEFENSE: 0 | ABILITIES: None
A quick, witty creature found as a scout or in a large group
Additional details: The Goblin can be found in the Peaks, Dungeons, and Castles. Can sometimes attack in groups
HP: 540 | ATTACK: 535 | DEFENSE: 100 | ABILITIES: None
As tough as gold itself, the Golden Eyeron is an armored challenge waiting to be confronted
Additional details: The Golden Eyeron can be found in the OVI Lands, Dungeons, and Castles
HP: 1,500 | ATTACK: 1,750 | DEFENSE: 0 | ABILITIES: None
A lumberjack who turned evil
Additional details: The Hatchet Fiend can be found in bonus levels or through Time Travel. (Time Staff Required)
HP: 30 | ATTACK: 20 | DEFENSE: 15 | ABILITIES: Fire
A small sun that left the sky in pursuit of it's own destiny
Additional details: The Heat Bea is found in Thorland
HP: 500 | ATTACK: 500 | DEFENSE: 0 | ABILITIES: None
Who is it? No one knows... A mysterious person from a forgotten time
Additional details: The Hoody Rooky can be found in Dungeons and Castles
HP: 260 | ATTACK: 260 | DEFENSE: 70 | ABILITIES: None
A three headed relative of the green dragon that cannot make up it's mind
Additional details: The Hydra can be found in the Peaks, Dungeons, and Castles
HP: 550 | ATTACK: 560 | DEFENSE: 0 | ABILITIES: None
When it roars, it breaths out a snowstorm
Additional details: The Ice Dragon can be found in the Wastelands
HP: 20 | ATTACK: 15 | DEFENSE: 10 | ABILITIES: None
A metallic creature formed from the craftsmanship of the dwarves.
Additional details: The Illumenantor can be found in Thorland and the Moonlit Forest
HP: 540 | ATTACK: 550 | DEFENSE: 0 | ABILITIES: None
Capable of blending in with the world around them, the Invisiblis is a tough adversary!
Additional details: The Invisiblis can be found in Dungeons, Castles, and the OVI Lands
HP: 530 | ATTACK: 520 | DEFENSE: 0 | ABILITIES: None
A flower with teeth! Eek!
Additional details: The Island Flower can be found in the OVI Lands. Can sometimes attack in groups
HP: 730 | ATTACK: 560 | DEFENSE: 90 | ABILITIES: None
The leader of the bomb throwers!
Additional details: The King of the Bombs can be fought while inside a 'Lair' or while on a Villager Side-Quest
HP: 2,900 | ATTACK: 2,900 | DEFENSE: 900 | ABILITIES: None
The ruler of all the Creepy Sheepys!
Additional details: King Sheepy can be found in bonus levels or through Time Travel. (Time Staff Required)
HP: 300 | ATTACK: 300 | DEFENSE: 80 | ABILITIES: None
A mercenary from an ancient time. Still on it's quest to take out the pure of heart
Additional details: The Knight can be found in Dungeons, Castles, and the Wastelands. Can sometimes attack in groups
HP: 550 | ATTACK: 530 | DEFENSE: 0 | ABILITIES: Fire
An elemental creature that manifests that of sentient magma
Additional details: The Lava can be found in the Isles and the OVI Lands
HP: 320 | ATTACK: 310 | DEFENSE: 0 | ABILITIES: None
As a desperate last resort, a powerful ogre whom lost its hand in battle, brought the dismembered limb to life to exact revenge
Additional details: The Lendrod can be found in Dungeons and Castles
HP: 1,000 | ATTACK: 1,000 | DEFENSE: 0 | ABILITIES: Magic
A magic user capable of granting wishes (But only if they benefit itself.)
Additional details: The Leprechaun can be found in bonus levels or through Time Travel. (Time Staff Required)
HP: 25 | ATTACK: 25 | DEFENSE: 0 | ABILITIES: None
A small cat-like monster that bites peoples ankles
Additional details: The Lynx can be found in Thorland and the Moonlit Forest
HP: 1,100 | ATTACK: 1,200 | DEFENSE: 0 | ABILITIES: None
Mermaids are a highly advanced underwater civilization, though the exchange of goods is only crude bartering and trading.
Additional details: The Mermaid can be found in bonus levels or through Time Travel. (Time Staff Required)
HP: 1,900 | ATTACK: 2,000 | DEFENSE: 200 | ABILITIES: None
A gigantic bovine menace
Additional details: The Minotaur can be found in bonus levels or through Time Travel. (Time Staff Required)
HP: 1,750 | ATTACK: 2,300 | DEFENSE: 0 | ABILITIES: None
A giant made of water vapor and energy
Additional details: The Mist Giant can be found in bonus levels or through Time Travel. (Time Staff Required)
HP: 680 | ATTACK: 710 | DEFENSE: 0 | ABILITIES: None
Little sprites of illusion. These tiny people can melt into the background. Perfect for an ambush
Additional details: The Mist Men can be found in the Isles. Can sometimes attack in groups
HP: 400 | ATTACK: 500 | DEFENSE: 0 | ABILITIES: None
The cousin of the Invisiblis, except the Mist Whisper leaves behind red fog in it's wake
Additional details: The Mist Whisper can be found in Dungeons and Castles
HP: 2,500 | ATTACK: 2,500 | DEFENSE: 900 | ABILITIES: None
A powerful creature built by an ancient civilization with the hopes of destroying Gongol. It betrayed them
Additional details: The Monstrous Catamount can be found in bonus levels or through Time Travel. (Time Staff Required)
HP: 1,350 | ATTACK: 1,300 | DEFENSE: 0 | ABILITIES: None
The deer have taken up arms to serve Gongol!
Additional details: The Mutant Deer can be found in bonus levels or through Time Travel. (Time Staff Required)
HP: 380 | ATTACK: 370 | DEFENSE: 0 | ABILITIES: None
Resilient to any climate and slightly amphibious, it can be difficult to outrun this creature
Additional details: The Neccor can be found in the Wastelands and the Seas of Minkel. Can sometimes attack in groups
HP: 350 | ATTACK: 290 | DEFENSE: 0 | ABILITIES: Fire
A massive, fiery face
Additional details: The Nunrod can be fought while inside a 'Lair' or while on a Villager Side-Quest
HP: 1,850 | ATTACK: 1,750 | DEFENSE: 100 | ABILITIES: None
A mutant goblin gone wrong
Additional details: The Ock can be found in bonus levels or through Time Travel. (Time Staff Required)
HP: 370 | ATTACK: 330 | DEFENSE: 20 | ABILITIES: None
A clumsy brute that lumbers around looking for an easy meal
Additional details: The Ogre can be found in The Peaks, Dungeons, the Wastelands, and Castles. Can sometimes attack in groups
HP: 40 | ATTACK: 60 | DEFENSE: 0 | ABILITIES: None
The Opay is a mystery amongst scholars on how it came to be. Some suggest it was a spell that didn't turn out, others think it is a bewitched flower
Additional details: The Opay can be found in the Moonlit Forest or Dwindling Marsh
HP: 1,950 | ATTACK: 1,950 | DEFENSE: 0 | ABILITIES: Fire
Born from the ashes of it's predecessor and spontaneously setting itself aflame, it can be hard to defeat this creature
Additional details: The Phoenix can be found in bonus levels or through Time Travel. (Time Staff Required)
HP: 1,500 | ATTACK: 1,700 | DEFENSE: 500 | ABILITIES: None
The servants of the Cloud Rock
Additional details: The Pikeman can be found in the OVI Lands and some Time Travel Quests
HP: 350 | ATTACK: 350 | DEFENSE: 0 | ABILITIES: 0
Watch out! They love to 'steal yar gold!'
Additional details: The Pirate can be found in the Seas of Minkel. Can sometimes attack in groups
HP: 650 | ATTACK: 550 | DEFENSE: 400 | ABILITIES: None
There's a lot more 'yarrr' where that came from!
Additional details: The Pirate Ship can be found in the Seas of Minkel and the Isles
HP: 40 | ATTACK: 40 | DEFENSE: 5 | ABILITIES: None
A magical potion with a sense of self
Additional details: The Posamp can be found in the Dwindling Marsh, but can travel to other places
HP: 700 | ATTACK: 730 | DEFENSE: 0 | ABILITIES: None
Known also as the 'Winged Nightmare' this creature can summon lightning storms
Additional details: The Power Dragon is found in the Isles
HP: 1,500 | ATTACK: 1,500 | DEFENSE: 0 | ABILITIES: None
A distant cousin of the Lynx
Additional details: The Puma can be found in bonus levels or through Time Travel. (Time Staff Required)
HP: 700 | ATTACK: 600 | DEFENSE: 450 | ABILITIES: None
The ruler of the sea and all the Bubble Fish in between!
Additional details: The Queen Bubble Fish can be found in the Isles
HP: 80 | ATTACK: 85 | DEFENSE: 20 | ABILITIES: Fire
The Red Dragon is the smallest of the dragon family and tends to lurk in dark forests and caves. Watch out for it's fiery breath!
Additional details: The Red Dragon can be found in the Moonlit Forest
HP: 30 | ATTACK: 20 | DEFENSE: 15 | ABILITIES: None
A distant cousin of the sea serpent, the River Snake is herbivorous. It only pursues meat if it's desperate.
Additional details: The River Snake can be found in the Moonlit Forest and Dwindling Marsh
HP: 1,150 | ATTACK: 1,150 | DEFENSE: 0 | ABILITIES: None
A professional assassin who can be hired to do dirty work of the Secret Order
Additional details: The Rogue can be found in bonus levels or through Time Travel. (Time Staff Required)
HP: 1,000 | ATTACK: 1,000 | DEFENSE: 0 | ABILITIES: None
A mercenary on the lookout for their next big score
Additional details: The Ruffian can be found in bonus levels or through Time Travel. (Time Staff Required)
HP: 540 | ATTACK: 560 | DEFENSE: 30 | ABILITIES: None
A small tree stump with a big attitude!
Additional details: The Rupture can be found in the OVI Lands. Can sometimes attack in groups
HP: 50 | ATTACK: 40 | DEFENSE: 35 | ABILITIES: Fire
Despite it's size, the Sand Giant can take on an unprepared party and will happily scorch their leather clothes!
Additional details: The Sand Giant can be found in Thorland
HP: 1,400 | ATTACK: 1,250 | DEFENSE: 0 | ABILITIES: None
A rogue monster looking for an easy meal
Additional details: The Savage Beast can be found in bonus levels or through Time Travel. (Time Staff Required)
HP: 35 | ATTACK: 30 | DEFENSE: 0 | ABILITIES: None
A mysterious creature formed from the absence of light
Additional details: The Shadow can be found in Thorland and the Moonlit Forest. Can sometimes attack in groups
HP: 50 | ATTACK: 50 | DEFENSE: 10 | ABILITIES: 0
Your typical, sharp-toothed aquatic pal
Additional details: Sharks can be found in the Seas of Minkel
HP: 1,550 | ATTACK: 1,550 | DEFENSE: 150 | ABILITIES: None
The older cousin of the river snake, this monster is easily 50x bigger and 100% scarier
Additional details: The Seas Serpent can be found in bonus levels or through Time Travel. (Time Staff Required)
HP: 1,200 | ATTACK: 1,500 | DEFENSE: 0 | ABILITIES: None
A ghost-like figure that lets out a terrifying ear-splitting screech
Additional details: The Shrieker can be found in bonus levels or through Time Travel. (Time Staff Required)
HP: 700 | ATTACK: 690 | DEFENSE: 80 | ABILITIES: None
One of the high ranking officials in Gongol's Secret Police
Additional details: The Secret Order Captain can be found in the Isles, but also patrols in a group with some of his servants across the world map to represent Gongol's Secret Police
HP: 1,500 | ATTACK: 1,500 | DEFENSE: 300 | ABILITIES: Unique
The head of Gongol's secret police and the father of the Sinistra
Additional details: The Secret Order Leader is in charge of the Order itself. The one the Captains and servants directly report to.
The boss battle uses a 12-sided die and has the following attacks:
1 = Heals 250 HP
2, 4, or 6 = Summons an Explosion
3 & 5 = Miss
8 & 10 = Regular Damage
7 = Casts the Shatter Spell
9 & 10 = Sets itself on fire (Causing mass damage to all party members)
12 = Ground Pound (Unlike Gongol's ability, this Ground Pound is less powerful Dealing roughly 500 Damage per person)
HP: 620 | ATTACK: 650 | DEFENSE: 0 | ABILITIES: None
One of many indebted to serve Gongol and in his devious operations
Additional details: The Secret Order Servantcan be found in the Isles, but also patrols in a group with a Secret Order Captain across the world map to represent Gongol's Secret Police
HP: 700 | ATTACK: 695 | DEFENSE: 0 | ABILITIES: None
A creature that is the absence of light. Candles snuff out... The room gets colder...
Additional details: The Shadow Man can be found in the Isles
HP: 450 | ATTACK: 400 | DEFENSE: 50 | ABILITIES: None
The Queen of Malice herself, the Sinistra, is the definition of sinister
Additional details: The Sinistra can be found in Dungeons and Castles
HP: 650 | ATTACK: 600 | DEFENSE: 90 | ABILITIES: None
A haunting apperation of the Sinistra. Doing her bidding while she is away
Additional details: The Sinistras Ghost can be found in Dungeons and Castles, but can explore the rest of the map
HP: 440 | ATTACK: 300 | DEFENSE: 100 | ABILITIES: None
As tough as silver this creature is the armored cousin of the Eyeron
Additional details: The Silver Eyeron can be found in the OVI Lands and Dungeons
HP: 380 | ATTACK: 355 | DEFENSE: 0 | ABILITIES: None
Your average, local dead guy going for a walk
Additional details: The Skeleton can be found in the Wastelands, Peaks, Dungeons, and Castles. Can sometimes attack in groups
HP: 700 | ATTACK: 700 | DEFENSE: 150 | ABILITIES: None
A titan who's in a good mood
Additional details: The Smiley Titan can be found in the Isles
HP: 10 | ATTACK: 10 | DEFENSE: 0 | ABILITIES: None
A common snake that is more of an inconvenience than a problem
Additional details: The Snake can be found in Thorland
HP: 400 | ATTACK: 470 | DEFENSE: 50 | ABILITIES: None
A massive snowman who's had a bad day
Additional details: The Snow Giant can be found in the Wastelands
HP: 280 | ATTACK: 280 | DEFENSE: 40 | ABILITIES: None
A massive arachnid that originates from the frigid wastelands.
Additional details: The Spider can be found in the Wastelands. Can sometimes attack in groups
HP: 900 | ATTACK: 900 | DEFENSE: 500 | ABILITIES: None
With a majestic crown of spikes on it's head, it is the self-proclaimed leader of the giants
Additional details: The Spike Giant can be found in the Isles and some Time Travel Quests
HP: 420 | ATTACK: 360 | DEFENSE: 50 | ABILITIES: None
A cousin of the stone golem, the Stone Giant is a magical construction from the rock of the earth
Additional details: The Stone Giant can be found in the Peaks, Dungeons, or Castles
HP: 2,200 | ATTACK: 2,200 | DEFENSE: 800 | ABILITIES: None
A creature made of bewitched stone
Additional details: The Stone Golem can be found in bonus levels or through Time Travel. (Time Staff Required)
HP: 800 | ATTACK: 780 | DEFENSE: 100 | ABILITIES: None
Said to be the original guardian of the Stones of Power
Additional details: The Stone Knight can be fought while inside a 'Lair' or while on a Villager Side-Quest
HP: 790 | ATTACK: 785 | DEFENSE: 10 | ABILITIES: None
A massive snake with a spiky tail for smashing
Additional details: The Taidon can be fought while inside a 'Lair' or while on a Villager Side-Quest
HP: 600 | ATTACK: 70 | DEFENSE: 700 | ABILITIES: MAGICAL BOOK
Legend says the Talking Book was once the assistant of a powerful sorcerer who has been dead for centuries. Hidden within this classic tome are spells that adventurers can purchase using Magic Points. The Talking Book is usually peaceful, can be carried in an inventory, and thrives on the knowledge of others.
Additional details: Can sell spell cards to party members in exchange for magic points. (Spell cards are a one time use per purchase. If a spell costs 5 Magic Points, you have to pay that many points per usage.) Spell cards can be used by dragging them to the 'Spells Tile' in the inventory and right clicking to cast. Learn more about Spell Here. The Talking Book resides in the Wastelands and up (Level 5+)
HP: 90 | ATTACK: 60 | DEFENSE: 50 | ABILITIES: None
A small metal guardian forged by the dwarves to protect their kingdoms from trespassers.
Additional details: The Teth can be found in the Moonlit Forest and Dwindling Marsh
HP: 600 | ATTACK: 590 | DEFENSE: 50 | ABILITIES: None
A dragon capable of time travel. I wonder why it's here....
Additional details: The Time Dragon can be found in the Seas of Minkel, the Isles, the OVI Lands, and some Time Travel Quests
HP: 715 | ATTACK: 720 | DEFENSE: 20 | ABILITIES: None
A giant who has traveled to the future from the past
Additional details: The Time Giant can be found in the the Isles and some Time Travel Quests
HP: 1,200 | ATTACK: 1,200 | DEFENSE: 50 | ABILITIES: None
The pet of the Clocksworths. Always on the hunt for time law breakers
Additional details: The TIme Serpent can be found in bonus levels or through Time Travel. (Time Staff Required)
HP: 600 | ATTACK: 580 | DEFENSE: 80 | ABILITIES: None
A giant that has made a growth spurt!
Additional details: The Tian can be found in Dungeons, Castles, or the Isles
HP: 60 | ATTACK: 60 | DEFENSE: 50 | ABILITIES: None
An ancient creature of wood and leaf.
Additional details: The Treefree can be found in the Moonlit Forest and Dwindling Marsh
HP: 50 | ATTACK: 55 | DEFENSE: 20 | ABILITIES: None
Unlike the Treefree, Tree Men are younger and more obnoxious.
Additional details: The Tree Man can be found in the Moonlit Forest and Dwindling Marsh
HP: 100 | ATTACK: 80 | DEFENSE: 20 | ABILITIES: None
A four eyed bat that flies around nipping at the backs of weary travelers
Additional details: The Treka can be found in the Moonlit Forest
HP: 410 | ATTACK: 350 | DEFENSE: 0 | ABILITIES: Magic
Top of their class at the magical academy, the Tricks Masters are rogue magic users that rob traveling merchants
Additional details: The Tricks Master can be found in the Wastelands, Seas of Minkel, Dungeons, and Castles
HP: 430 | ATTACK: 380 | DEFENSE: 20 | ABILITIES: None
A large, albeit stupid, monster that loves to snack on the bones of lost people
Additional details: The Troll can be found in the Dwindling Marsh, The Peaks, Dungeons, and Castles. Can sometimes attack in groups
HP: 1,000 | ATTACK: 1,250 | DEFENSE: 0 | ABILITIES: None
A mysterious, enchanted wild horse that despite what rumors suggest, is NOT domesticated
Additional details: The Unicorn can be found in bonus levels or through Time Travel. (Time Staff Required)
HP: 60 | ATTACK: 55 | DEFENSE: 0 | ABILITIES: None
A monster in search of blood and relies on the leafy canopies to protect it from the suns rays
Additional details: The Vampire can be found in the Moonlit Forest and Dwindling Marsh
HP: 400 | ATTACK: 400 | DEFENSE: 0 | ABILITIES: None
An enraged skeleton who is seeking vengeance on all the 'Residents of the Surface'
Additional details: The Vile Skeleton can be found in Dungeons and Castles
HP: 450 | ATTACK: 410 | DEFENSE: 0 | ABILITIES: Fire
A manifestation of angry flames
Additional details: The Volrond can be found in Dungeons and Castles
HP: 440 | ATTACK: 400 | DEFENSE: 0 | ABILITIES: Magic
A powerful and intelligent magic user who can read minds
Additional details: The Warlock can be found in the Wastelands
HP: 600 | ATTACK: 590 | DEFENSE: 0 | ABILITIES: None
An elemental creature that manifests that of sentient water
Additional details: The Water can be found in the OVI Lands and the Seas of Minkel
HP: 1,400 | ATTACK: 1,450 | DEFENSE: 0 | ABILITIES: None
As the name suggests, nobody knows 'what' this is. It is the result of causality and randomness
Additional details: The "What" can be found in the OVI Lands, but sometimes wanders around.
HP: 1,000 | ATTACK: 1,300 | DEFENSE: 0 | ABILITIES: None
A creature capable of manipulating the weather
Additional details: The Weather man can be found in the OVI Lands, but sometimes wanders around.
HP: 1,100 | ATTACK: 1,200 | DEFENSE: 0 | ABILITIES: None
On the full moon, the werewolf lurks. Looking for a victim to bite
Additional details: The Werewolf can be found in bonus levels or through Time Travel. (Time Staff Required)
HP: 1,300 | ATTACK: 1,250 | DEFENSE: 200 | ABILITIES: None
A misunderstood creature that got caught up on the wrong end of a long war
Additional details: The Wildebeest can be found in bonus levels or through Time Travel. (Time Staff Required)
HP: 600 | ATTACK: 600 | DEFENSE: 0 | ABILITIES: None
It's a Bird! It's a Man! It's a Winged Man!
Additional details: The Winged Man can be found in the OVI Lands, but sometimes wanders around.
HP: 520 | ATTACK: 510 | DEFENSE: 0 | ABILITIES: None
And they say sharks can't fly...
Additional details: The Winged Shark can be found in the OVI Lands, but sometimes wanders around.
HP: 80 | ATTACK: 90 | DEFENSE: 70 | ABILITIES: Magic
A rogue magic-user who practices spells and brews potions.
Additional details: The Witch can be found in the Dwindling Marsh
HP: 630 | ATTACK: 610 | DEFENSE: 0 | ABILITIES: Magic
A master at their craft and flaming violet hands, the wizard is a danger to all who come near it
Additional details: The Wizard can be found in the Wastelands, but can travel
HP: 750 | ATTACK: 800 | DEFENSE: 30 | ABILITIES: Magic
A relative of the witch, this wizard is more powerful and more dangerous than it's relatives
Additional details: The Wizard Master can be found in the Isles
HP: 430 | ATTACK: 420 | DEFENSE: 0 | ABILITIES: None
A wild dog that sometimes hunts in packs
Additional details: The Wolf can be found in the Wastelands or as a pack in other regions
HP: 470 | ATTACK: 460 | DEFENSE: 0 | ABILITIES: None
The king of the wolf pack!
Additional details: The Wolf Lord can be found in Dungeons and Castles
HP: 110 | ATTACK: 75 | DEFENSE: 0 | ABILITIES: None
An undead creature that slowly follows naive travelers with the hope of turning them into one of them
Additional details: The Zombie can be found in the Dwindling Marsh, but can travel across the map in groups
HP: 90 | ATTACK: 80 | DEFENSE: 0 | ABILITIES: None
Long ago, the zombies were so desperate for brains they attacked a pool of fish
Additional details: The Zombie Fish can be found in the Dwindling Marsh, but can travel across the map
HP: 650 | ATTACK: 700 | DEFENSE: 15 | ABILITIES: None
A pirate who has been brought back from the dead with the hope of getting a promotion
Additional details: The Zombie Pirate can be found in the Isles
HP: 700 | ATTACK: 800 | DEFENSE: 75 | ABILITIES: None
An octopus-like creature who has already died once!
Additional details: The Zombie Zoom Goom can be found in the Isles
HP: 450 | ATTACK: 350 | DEFENSE: 0 | ABILITIES: None
An octopus with multiple personalities!
Additional details: The Zoom Goom can be found in the Seas of Minkel
HP: 600 | ATTACK: 580 | DEFENSE: 0 | ABILITIES: None
A three headed snake with a venomous bite!
Additional details: The Zuzu can be found in the OVI Lands, but sometimes wanders around.
This is a list of every trap in Conquest by Zellgert Games.
DAMAGE: 150
Arrows fly at the party from every direction
Additional details: Found in the Dungeons, Lairs, Villager Side-Quests, and Castles
Tip: Traps can be disarmed by upgrading 'Awareness' Learn more in the Getting Started Page
DAMAGE: 250
A massive guillotine-type track comes down from the ceiling
Additional details: Found in the Dungeons, Lairs, Villager Side-Quests, and Castles
Tip: Traps can be disarmed by upgrading 'Awareness' Learn more in the Getting Started Page
DAMAGE: 500
A massive hammer comes down from the ceiling
Additional details: Found in the Isles, Dungeons, Lairs, Villager Side-Quests, and Castles
Tip: Traps can be disarmed by upgrading 'Awareness' Learn more in the Getting Started Page
DAMAGE: 250
Two massive saws close in on the party
Additional details: Found in the Isles, Dungeons, Lairs, Villager Side-Quests, and Castles
Tip: Traps can be disarmed by upgrading 'Awareness' Learn more in the Getting Started Page